World of Warcraft: Dragonflight's first max level players rode its OP crafting system over the finish line.
WoW's modern quest design is already made to be a quick process. It's best to think about a new expansion's series of quests as the intro or first act of a long storyline that will continue in future patches. But for speed levelers, the crafting XP bonus lets them skip doing unnecessary things like walking or fighting at opportune times. It reminds me of, Doubleagent, who is currently at level 61 from picking flowers in the Pandaren starting zone.
WoW continues to add new ways to earn XP, which lets you dabble in activities outside of quests without falling behind. Side attractions like pet battles, Island Expeditions, and the last expansion's roguelike Torghast mode are still useful ways to level up. Maybe one day it'll match Final Fantasy 14 and introduce full-on crafting classes with their own storylines and gear.
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