‘Starfield’ Just Made Microsoft And Xbox A Ton Of Money

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‘Starfield’ Just Made Microsoft And Xbox A Ton Of Money
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I’ve been writing about video games, television and movies for Forbes for over 10 years, and you may have seen my reviews on Rotten Tomatoes and Metacritic. I cover all manner of console and PC games, but if it’s about looting or shooting, I’m definitely there. If I’m watching something, it’s usually science fiction, horror or superheroic.

$3.9 billion in revenue, its largest Q1 for its gaming arm…ever. And Bethesda’s Starfield deserves a lot of the credit.

Starfield’s success is meant to show how Microsoft can produce big, profitable hits despite the game in question being “free” via Game Pass. Starfield, by itself, generated non-Game Pass sales and more expensive editions tied to early access. A future DLC addition that you had to purchase above and beyond Game Pass. The Game Pass sign-ups themselves. At least some amount of hardware sales. Steam sales, not tied to Game Pass.

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