.NobleF1 got behind the wheel of the most sophisticated F1 simulator money can buy. Here's his review of the experience:
I've never hung on to the steering wheel of a car so much as I am now lapping Barcelona's Formula 1 track.
Turn 9 has already long gone. You've been spat out the other end of the corner and you are now darting over the exit kerb – again that buzzing sound and vibration rattling through you. The DMG-1, built by company Dynisma, is reckoned to be the second most realistic simulator in the world. What counts for it to be a properly effective tool for both drivers and the teams using them is their latency – which is the speed by which information about what the car is doing can be fed back to the driver for him to react.If a handling model has the rear wheels losing traction and stepping out, but the driver cannot feel that happening quick enough to respond, then the car spins around unpredictably.
"Our motion system provides that feedback to the driver within three to five milliseconds, which allows them to respond instantly and catch any slides that may be occurring. As Warne says:"What they need to do is often dial understeer into the setup of the car, in order just to get around the lap. "So when you go outside, and you drive over a rumble strip, these frequencies can easily be 100Hz, and you're feeling it straight through the vehicle.
Having driven laps of Barcelona and Spa , the immersion in the driving was complete by the fact that it felt so natural and real. Nothing felt fake or unnecessarily exaggerated. What's changed too is the fact that whereas once they were the exclusive domain of the mega-rich F1 squads, now teams at all levels can stand to benefit from them.
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