How realistic is spaceflight in video games? From takeoff to interstellar travel, let's look at some popular games to see how they stack up.
" . In short, the more stuff you want to put into space, the more fuel you need. This means you need more fuel storage, which is more mass, which means you need more fuel. So, to increase the size of useful stuff you put into space, you have to dramatically increase the amount of your spacecraft that is dedicated to liftoff
Now, you can solve this issue by just building your spaceship in space in the first place, so it never needs to get off the ground. Of course, you still need to get all the parts to build it up there, unless you use something like asteroid mining to build the core structure. We could also use a space elevator, like the one seen in Halo 3 and Halo ODST, to transport parts into orbit and construct the ship there.
When it comes to the fuel vs weight questions most games tend to ignore it. However, some games like the Pikmin series keep you within a very limited space. Pikmin even goes further to show you collecting resources from the local area to re-fuel. However, there are games which take the realities of short distance space travel even further.
Kerbal Space Program tries to recreate closely the realities of building a spaceship. You begin by simply orbiting your planet, and many ships explode in your first efforts. The Hohmann transfer orbit, the method of moving between two planets while preserving fuel by taking advantage of the proximity of the two planet’s orbits, is the method used by experts currently and the one used by the titular Kerbals.
If you want to keep physical realism in spaceflight you generally have to remain in your solar system. This is because figuring out how to keep people alive long distances, let alone how to get there in the ever expanding universe causes even more theoretical problems. Where is the fun in keeping to your solar system though? Let’s see what games have come up with to transport life beyond the Milky Way.Cryosleep, stasis, reanimation...
France Dernières Nouvelles, France Actualités
Similar News:Vous pouvez également lire des articles d'actualité similaires à celui-ci que nous avons collectés auprès d'autres sources d'information.
GameFi Needs a Multiplayer Real-Time NFT Fighting Game and We're Building It | HackerNoonWe're building the first multiplayer real-time NFT fighting game in the world, using the Unreal Engine for the ultimate in realistic world rendering.
Lire la suite »
James Cameron's Avatar is getting an MMO mobile shooter titled Avatar: Reckoning in 2022 - GamepurDisney, Tencent, Archosaur Games, and Lightstorm Entertainment announced Avatar: Reckoning, a new video game based on James Cameron’s Avatar film franchise.
Lire la suite »
Ubisoft, Pathe Partner for VR Tie-In to Jean-Jacques Annaud’s ‘Notre Dame on Fire’ (EXCLUSIVE)Ubisoft, the French video-game powerhouse behind franchises like “Assassin’s Creed,” “Far Cry” and “Watch Dogs,” has partnered with Pathé to develop a location-based VR escape game based on Jean-Ja…
Lire la suite »
Game Studios Are Turning Play Into WorkAcademics often talk about the unpaid 'immaterial labor' of logging in to Facebook and having your preferences mined for advertising dollars. Isn't gaming similar? Via WIREDUK
Lire la suite »
New Konami Games Could be Coming to XboxOver the last few years, Konami has all but disappeared from the world of video game development, [...]
Lire la suite »
These Astonishing 'Minecraft' Builds Were Years in the MakingInventive and gifted builders, often working in teams, craft reconstructions of real-life buildings, fantasy or sci-fi settings, and even whole cities. Here are some of the most spectacular Minecraft creations that took years to build:
Lire la suite »