Ghostwire: Tokyo has a free preview in the form of Prelude: The Corrupted Casefile, and your opinion of it will rest heavily on how you feel about visual novels.
does make interaction “the base unit” of its design, with well-paced choices and nearly every important action coming from a choice. There’s even a few choices in there which make KK choose between reaching out to one of his three teammates for their specific expertise, or relying only on his own intuition to solve a problem while on the case.
Besides a sneak peak of how ethereal weaving and the battle system works at the tail end of this VN, there isn’t a whole lot that makes this title stand out besides its stylish artwork and moody soundtrack. This raises some questions regarding the marketing strategy for’s extensive transmedia strategy, and its mixed results.
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