Final Fantasy 16 producer Naoki Yoshida has claimed the game’s medieval Europe setting is behind a relative lack of character diversity in the RPG
has said the game’s medieval Europe setting placed constraints on the range of characters that could ‘realistically’ be included in the RPG., Yoshida acknowledged his comments might be “disappointing” for some readers.
“When deciding on a setting that was best suited to the story we wanted to tell—the story of a land beset by the Blight—we felt that rather than create something on a global scale, it was necessary to limit the scope it to a single landmass — one geographically and culturally isolated from the rest of the world in an age without airplanes, television, or telephones.”
France Dernières Nouvelles, France Actualités
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