TheLegendofZeldaMajorasMask walked so Tears of the Kingdom could glide.
The Legend of Zelda: Tears of the Kingdom is nearly upon us, but I can’t stop thinking about Majora’s Mask.
Related Videos From a mask system that gave Link tons of new abilities to a darker story to a 72-hour clock counting down to the destruction of the world, Majora’s Mask was a sequel where Nintendo took a formula that worked and decided to build upon it in experimental ways. As early reviews indicate that Tears of the Kingdom does the same for Breath of the Wild, it’s a good idea for Zelda fans to revisit Majora’s Mask on the eve of the next Zelda game’s launch.
From a gameplay perspective, Majora’s Mask expands on Ocarina of Time, primarily with its mask transformations that grow Link’s toolset, allowing for things that weren’t possible in its predecessor. Meanwhile, Tears of the Kingdoms’ new systems enable players to explore Hyrule in ways that seem much different than what was possible in Breath of the Wild.
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