Multiclassing in Baldur's Gate 3 is complicated and easy to screw up, but when done well it can greatly enhance your experience.
requires forethought. Multiclassing without planning will oftentimes weaken a build in comparison to just sticking with a single class, so make sure the multiclass is worth it in the first place. At the bare minimum, players will lose out on the last feat from level 12, so any features gained from a multiclass should be at least worth giving up a feat for.
An excellent example of a dip class is starting as a Fighter for a future Wizard. It doesn’t sound like it would work on paper, but starting with fighter allows the future wizard player to use heavy armor and shields, boosting their survivability while at the cost of slightly delayed spellcasting progression. By taking a single level in Fighter, you take yourself from a glass cannon to just a cannon potentially.
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